Fatherfog 0e: New RPG from Tuesday Knight Games

Fatherfog 0e:  New RPG from Tuesday Knight Games

Tuesday Knight Games just dropped something weird.
Not a polished release. Not a big campaign.
Just a quiet little book called Fatherfog 0e… and it might just be the most interesting thing they’ve done since Mothership.

If you strip it back, Fatherfog sits somewhere between:

  • Mothership’s tension and lethality
  • Mörk Borg’s bleak tone
  • Classic folklore… before it got sanitised for children

It’s not heroic fantasy. It’s survival horror wearing a fairytale mask.

Fairy tales weren’t meant to be comforting.

Once upon a time, stories ended happily.

Then the Fog rolled in.

Now the woods whisper back. The wolves remember your name. And the things you thought were just cautionary tales are very real—and very hungry.

Fatherfog 0e is a fairytale horror RPG from Tuesday Knight Games (the team behind Mothership), dragging familiar folklore into something bleak, dangerous, and deeply personal. This is a world where knowing the story doesn’t save you—it just tells you how you’re going to die.

Designed by Alan Gerding, it carries the same DNA that made Mothership a standout: fast play, sharp tension, and characters who don’t get plot armour.

You’ll play as one of four roles—Worker, Philosopher, Stranger, or Hunter—defined as much by what you carry as who you are. Survival depends on preparation, improvisation, and knowing when to run.

At the heart of the system is a creeping emotional pressure: Hope and Despair. Failures don’t just hurt you—they ripple through the party. Panic spreads. Confidence collapses. The Fog doesn’t just surround you. It gets inside.

This is 0e—an early edition release. Raw, experimental, and a little rough around the edges in the best possible way. The kind of thing you pick up before it’s widely known, not after it’s been polished for the masses.

If you’re into Mörk Borg, OSR, or anything where survival isn’t guaranteed, this will feel uncomfortably like home.

Conclusion

This isn’t going to be for everyone.
It’s early edition and not interested in holding your hand.

But if you like seeing where games start before they get smoothed out for mass appeal, this is exactly the kind of thing worth picking up early.

Share this post...

Previous post